/*
 *  green_zombie.h
 */

#ifndef GREEN_ZOMBIE_H
#define GREEN_ZOMBIE_H

#include "zombie.h"

class GreenZombie : public Zombie {

public:
    GreenZombie(int objectID, int life, int speed, int max_distance);
    ~GreenZombie();
    void doAction();
private:
	int max_distance;
    int distance;
};

#endif //GREEN_ZOMBIE_H

//{+}


